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Table 2 Interaction of severity of paresis and Virtual Reality training

From: Is upper limb virtual reality training more intensive than conventional training for patients in the subacute phase after stroke? An analysis of treatment intensity and content

Activity rate

 

Univariate analysis

  

Multivariate analysis

 

Predictors

B

95 % CI

p

B

95 % CI

p

Severe paresis

–4.8

(–12.0, 2.4)

.189

–12.8

(–21.4,–4.1)

.005

VR

10.3

(3.7, 16.9)

.003

2.1

(–6.1, 0.3)

.612

Interaction

(VR, severe paresis)

-

-

-

15.1

(2.0, 28.2)

.025

Active time

Univariate analysis

Multivariate analysis

Predictors

B

95 % CI

p

B

95 % CI

p

Severe paresis

–106.5

(–456.6, 243.7)

.544

–595.7

(1022.9,–168.4)

.007

VR

363.5

(30.8, 696.1)

.033

–107.0

(–511.5, 297.4)

.597

Interaction

(VR, severe paresis)

-

-

-

1057.1

(446.8, 1667.4)

.001

Total time

Univariate analysis

Multivariate analysis

Predictors

B

95 % CI

p

B

95 % CI

p

Severe paresis

–34.9

(–353.2, 283.4)

.826

–418.5

(–840.2, 3.2)

.052

VR

141.0

(–172.5, 454.6)

.370

–214.7

(–613.9, 184.4)

.285

Interaction

(VR, severe paresis)

-

-

-

805.6

(203.3, 1407.9)

.010