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Table 5 Study Structure

From: Video Game Rehabilitation for Outpatient Stroke (VIGoROUS): protocol for a multi-center comparative effectiveness trial of in-home gamified constraint-induced movement therapy for rehabilitation of chronic upper extremity hemiparesis

STUDY ARM

Pre-tx testing

Week 1

THERAPY

(Weeks 2–4)

Post-tx testing

Week 5

6 month follow-up testing

THERAPY

(Group 4 only; crossover for 3 weeks)

Group 1

CI therapy (n = 51)

35 face-to-face hours

 

Group 2

CI therapy gaming

(n = 51)

5 face-to-face hours in clinic, 15 h in-home gaming

Group 3

Telerehab

CI therapy gaming

(n = 51)

5 face-to-face hours in clinic, 4 face-to-face hours via video conference, 15 h in-home gaming

Group 4

Standard Upper Extremity Rehabilitation

(n = 51)

5 face-to-face hours

2 h consultation in clinic, 15 h in-home gaming followed by post-treatment testing